Been wondering, dmg multiplier only works with physical kind dmg, not magical. Can it be updated for situational like...
Situation 1: Work on Both.
Situation 2:: Be able to swap between Physical or Magical dmg multiplier/negate changing value to 0 as some bosses does specific kind of dmg and the multiplier goes both ways.
Example. Extra optional boss to get Serge personal weapon or his exclusive, does physical dmg, and can't use god mod as the game will loop ailment constantly/can't go over it's barrier or kinda with ease without having some specific units right from start/get bothered on threeshold. Since boss also hits physical, his dmg is also multiplied, wondering if wouldn't be possible to choose if want to multiply physical or magical dmg in this case. Or if both options are on the menu so could lower phys to 0 and take 0 dmg and still multiply only magical dmg like from Eva and similar units.