What? -1 =instant win without "unusual gameplay detected"? Gotta remember it now
Here's What I found:
For solo raids, against black manta (with chaos), enable instant swap if you can't activate specials (it's safe to turn it on and off)
I got a lot of crash when fighting Champion campaign against Batman in chapter 1, and Blademaster Robin in Chapter 8, just increase damage multiplier till you one hit them to finish quickly
the best damage multiplier is around 7 to 10 for CA, Arena, and Raids
40-50 for Solo Raid and Arena (if you fight with full team, at least one hero has +75k threat)
Unlimited for Campaign, Challenge, Versus Challenge, Resources (they don't give a f@#k about them)
The next problem is the timer, for solo raid to be safe is around 2 minutes, don't be greedy, after you got some father boxes, you will dish more damage
for Arena it's a little bit tricky, these conditons apply to the highest threat opponent team you get with your highest threat team
-if you have full 3 heroes team and one hero has at least 75k, at least 50 sec- 1 minutes
-if you have full 3 heroes team and one hero has at least 100k, at least 40 sec
-if you have 1 hero team with <30k threat, at least 2 min, or time up
-Never finish the fight in less than 10 sec (you will get unusual gameplay more often than not)
The next is Combo hits (still unsure), Try not to exceed 100 hits, 40 hits are the cap to give maximum skill damage (+200% damage)
The last is damage output, Don't put too much damage multiplier, even if you follow the timer rules.
for CA maximum damage limit is around 100k if opponent team is full of lvl 70 6-star heroes and has high defense
for raids, Solo raids max damage limit depends on your team threat, and the presence of KOAA and Father Boxes
This method might not be the best, but at least no one ever think of me as a mod user plus it doesn't ruin the fun